📱 eBook en inglés 16-BIT WAR

How a 90s Marketing Battle Defined Modern Gaming

VICTOR STONE

epubli- 9783565204236

Marketing y publicidad

Sinopsis de 16-BIT WAR

Before the console wars were fought on Twitter, they were fought in schoolyards and boardrooms. Tech historian Victor Stone chronicles the "16-Bit War" between Nintendo and Sega in the early 1990s. Stone focuses on how Sega, a struggling underdog, used aggressive, "in-your-face" American marketing to challenge the monolithic dominance of Nintendo.
The book details the creation of Sonic the Hedgehog as a deliberate "Mario-killer," designed to be faster and cooler. Stone analyzes the famous "Sega Does What Nintendont" campaign and the technical smoke-and-mirrors of "Blast Processing.""16-Bit War" is not just about games; its a business case study on how to disrupt a monopoly by targeting a slightly older demographic (teenagers vs. kids). It explores the cultural impact of this rivalry, which birthed the concept of "console identity" and tribalism that persists today. A nostalgic ride for anyone who ever argued about the Genesis vs. the SNES.

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Ficha técnica


Editorial: Epubli

ISBN: 9783565204236

Idioma: Inglés

Fecha de lanzamiento: 28/01/2026

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