📗 Libro en inglés ARTIFICIAL INTELLIGENCE AND GAMES

GEORGIOS N. YANNAKAKIS

SPRINGER INTERNATIONAL PUBLISHING - 9783319635187

Multimedia Videojuegos y ocio

Sinopsis de ARTIFICIAL INTELLIGENCE AND GAMES

This is the first textbook dedicated to explaining how artificial intelligence AI techniques can be used in and for games After introductory chapters that explain the background and key techniques in AI and games the authors explain how to use AI to play games to generate content for games and to model players The book will be suitable for undergraduate and graduate courses in games artificial intelligence design human computer interaction and computational intelligence and also for self study by industrial game developers and practitioners The authors have developed a website http www gameaibook org that complements the material covered in the book with up to date exercises lecture slides and reading

Ficha técnica


Editorial: Springer International Publishing

ISBN: 9783319635187

Idioma: Inglés

Número de páginas: 337

Encuadernación: Tapa dura

Fecha de lanzamiento: 26/02/2018

Año de edición: 2018


Especificaciones del producto



Opiniones sobre ARTIFICIAL INTELLIGENCE AND GAMES


¡Sólo por opinar entras en el sorteo mensual de tres tarjetas regalo valoradas en 20€*!

Los libros más vendidos esta semana