The Peripheral by William Gibson - a thrilling new novel about drones, murder and time-travelling crime, from the bestselling author of Neuromancer
Some time around the year 2020, in a trailer park in the Deep South, a young woman witnesses a murder. She is in a video game, and watches with horror as a drone strike kills a child.
At precisely the same moment, one hundred years in the future, a boy is remotely killed on the streets of London''s great skyscrapers. The perpetrator remains anonymous.
Interweaving two strange futures, from a ramshackle community of US army veterans, to the teeming masses of a mega city, The Peripheral tells the story of a brave new world of drones, outsourcing and kleptocracy, and of a crime that can only be solved across time.
According to the Guardian, in terms of influence Gibson is ''probably the most important novelist of the past two decades''. The Peripheral, which marks a return to the futurism of Neuromancer, will be adored by Gibson readers and will also appeal to fans of Ender''s Game, Looper and Source Code.
William Gibson''s first novel Neuromancer sold more than six million copies worldwide. Count Zero and Mona Lisa Overdrive completed his first trilogy. He has since written six further novels, moving gradually away from science fiction and futuristic work, instead writing about the strange contemporary world we inhabit. His most recent novels are Pattern Recognition, Spook Country and Zero History, his non-fiction collection, Distrust That Particular Flavor, compiles assorted writings and journalism from across his career.
Ficha técnica
Editorial: Viking
ISBN: 9780670921560
Idioma: Inglés
Encuadernación: Tapa blanda
Fecha de lanzamiento: 12/11/2014
Año de edición: 2014
Especificaciones del producto
Escrito por William Gibson
William Ford Gibson nació en Conway, Carolina del Sur en 1948. Vive actualmente en Vancouver (Columbia Británica) con su mujer y sus dos hijos. Su primera novela, Neuromante, obtuvo los premios Hugo, Philip K. Dick y Nebula en 1985. Es el precursor del ciberpunk y responsable del término «ciberespacio», usado para denominar el lugar virtual formado por las distintas redes informáticas. Gibson anticipó la extensión y el impacto tanto de internet como de la realidad virtual antes de que existieran como fenómeno de masas.