In his fourth book, Everything Bad Is Good for You, iconoclastic science writer Steven Johnson (who used himself as a test subject for the latest neurological technology in his last book, Mind Wide Open) takes on one of the most widely held preconceptions of the postmodern world--the belief that video games, television shows, and other forms of popular entertainment are detrimental to Americans' cognitive and moral development. Everything Good builds a case to the contrary that is engaging, thorough, and ultimately convincing. The heart of Johnson's argument is something called the Sleeper Curve--a universe of popular entertainment that trends, intellectually speaking, ever upward, so that today's pop-culture consumer has to do more cognitive work--making snap decisions and coming up with long-term strategies in role-playing video games, for example, or mastering new virtual environments on the Internet-- than ever before. Johnson makes a compelling case that even today's least nutritional TV junk food-the Joe Millionaires and Survivors so commonly derided as evidence of America's cultural decline--is more complex and stimulating, in terms of plot complexity and the amount of external information viewers need to understand them, than the Love Boats and I Love Lucys that preceded it. When it comes to television, even (perhaps especially) crappy television, Johnson argues, the content is less interesting than the cognitive work the show elicits from your mind.
Ficha técnica
Editorial: Penguin Group Usa
ISBN: 9781594481949
Idioma: Inglés
Número de páginas: 256
Tiempo de lectura:
5h 15m
Encuadernación: Tapa blanda
Fecha de lanzamiento: 22/03/2006
Año de edición: 2006
Plaza de edición: New York
Alto: 20.0 cm
Ancho: 13.0 cm
Especificaciones del producto
Escrito por Steven Johnson
Steven Berlin Johnson (1968) está considerado uno de los más originales autores de divulgación científica. Ha trabajado como columnista en gran cantidad de publicaciones, entre las que se destacan The New York Times, The Wall Street Journal, The Financial Times, Discover y Wired. Es autor de doce libros, entre los que se cuentan Enemy of All Mankind, Farsighted, The Invention of Air y How We Got to Now, publicado por Ediciones Granica bajo el título La conquista de la actualidad.